Source: sysadm/RemoteShellConnection.h
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//
// RemoteShellConnection.h
//
// ByteStreamConnection subclass that reads and writes byte
// streams on sockets.
//
//
// Copyright (c) 1998, 2000 Silicon Graphics, Inc. All Rights Reserved.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of version 2.1 of the GNU Lesser General Public
// License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it would be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
//
// Further, this software is distributed without any warranty that it is
// free of the rightful claim of any third person regarding infringement
// or the like. Any license provided herein, whether implied or
// otherwise, applies only to this software file. Patent licenses, if
// any, provided herein do not apply to combinations of this program
// with other software, or any other product whatsoever.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston MA 02111-1307,
// USA.
//
// Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
// Mountain View, CA 94043, or http://www.sgi.com/
//
// For further information regarding this notice, see:
// http://oss.sgi.com/projects/GenInfo/NoticeExplan/
//
#ident "$Revision: 1.4 $"
#include <sysadm/ByteStreamConnection.h>
BEGIN_NAMESPACE(sysadm);
/**
* RemoteShellConnection is a subclass of ByteStreamConnection that reads
* and writes bytes to/from a socket.
*/
class RemoteShellConnection : public ByteStreamConnection {
public:
/**
* Constructor. RemoteShellConnection() assumes ownership of fdIn/Out,
* meaning that it will be closed in ~RemoteShellConnection().
*/
RemoteShellConnection(int fdIn, int fdOut);
/**
* Destructor.
*/
~RemoteShellConnection();
protected:
/**
* Send data to our peer.
*/
virtual void sendData(const void* data, size_t nbytes);
/**
* Receive data from our peer.
*/
virtual ssize_t receiveData(void* data, size_t nbytes);
private:
// Called when some input is available.
static void monitorCallback(void* clientData, int id, int fd);
int _fdIn;
int _fdOut;
int _monitor;
};
END_NAMESPACE(sysadm);
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